Crusaders Games

Kickstarter Journey

swords1Since 2015 kickstarter has become for me a key place to find new great looking fantasy adventure games, and whilst i own more games than i need now, i still selectively back to add content to existing titles or where i think new ones could challenge my own collection. Here is my kickstarter history starting with the most recent.

Nova Aetus : Renaissance (Nov 2020) – a renaissance period fantasy campaign mission game with miniatures, developing on the successful game mechanics of Sine Tempore. This game features branching storylines and 3d terrain with great artwork and tiles and models that could potentially rival the best around. Delivery due in December 2021 > Nova Aetas

Forgotten Depths (Oct 2020) – a small box co-operative dungeon adventure game with story telling and a unique map building exploration. A quicker game with lots of neat ideas and a kickstarter that is here to actually develop and build a new idea. This game is not overly expensive and could be a hidden gem. Delivery due in August 2021 > Forgotten Depths

Machina Arcana (Oct 2020) – i have been interested in this one for a while now, and with its 3rd printing run via kickstarter i am finally joining in. A steampunk meets Cthuhlu mythos this dungeon adventure game has great looking artwork and storyline adventures. Also the tiles remind me of a competitive game called Hybrid i used to own and sold when i became more interested in co-operative games. Delivery due in May 2021 > Machina Arcana

7th Citadel (Oct 2020) – a return for this neat adventuring series, with a more storyline adventuring theme set in a fantasy world. The core mechanics look very similar to its predecessor 7th Continent and it hopefully will continue to improve the gameplay with a lesser survivalist orientation. Delivery due in May 2022 (so so far away but realistic at least !) > 7th Citadel

Massive Darkness 2 (Sep 2020) – a follow up dungeon crawl with backwards compatibility to the original and a set with a new theme of hell and heaven. Whilst i am not overly enamored by the theme there is some good content in here and hopefully gameplay improvements too, so with some reservation i backed it. Delivery due in September 2021 > Massive Darkness 2

Nemesis Lockdown (Jun 2020) – a return to this great game with a new stand alone story taking place on a mars base. The gameplay looks largely unchanged and i can question the need to own both versions, but this game has theme, tension, secret objectives, great models and simply looks amazing so it is worth collecting. Delivery due in September 2021 > Nemesis Lockdown

Stormsunder: Heirs of Ruin (March 2020) – a branching path co-operative themed with egyptian and vampire elements. The models look amazing if they come out as well as the images, and the character alternate paths is an engaging idea. The amount of content on the kickstarter is huge, and for now i have only backed the core game. Arrival date is March 2021 but i am definitely expecting delays to this > Stormsunder

Oathsworn : Into The Deepwood (October 2019) – a campaign game with a mix of roleplaying adventure with huge miniature boss showdowns. It looks remarkable and so well produced, and it was a hugely successful campaign with a lot of love shown by the designers. Arrival date has slipped to May 2021 > Oathsworn

Trudvang Legends (August 2019) – a story campaign adventure from CMON with a great artwork style and loads of miniatures. Despite some disappointment with Massive Darkness, a previous kickstarter from this company, i had higher hopes for this game as i am always interested in great story adventures, but this one comes with some risks around it’s gameplay with long delays now until December 2021. I am questioning whether to stay in on this one > Trudvang Legends

Altar Quest (June 2019) – a dungeon adventure based on the great heroquest, with a similar looking board, objects to interact with and a great looking action card mechanism. Search out altars within the dungeon rooms and try to cleanse your altar stone, there are quest decks and villains that can be slotted into the game each time to make different challenges, and models look good too. I also added the lurker pack extra models from their May 2020 models kickstarter. This has potential to be the best release of the year. Due now in November 2020 > Altar Quest

Tainted Grail – Fall Of Avalon (December 2018) – a story led game from the producers of Nemesis which looks quite amazing and was also a really successful kickstarter. I chose to back this game over the similarly dark themed Solomon Kane earlier in the year. It has proven to be a great story telling game with neat card play mechanics but i need to spend more time with it. Delivered in November 2019.

Sword & Sorcery Ancient Chronicles (November 2018) – a welcome return for this miniatures dungeon exploration game with new storyline campaigns set in an ice wilderness. This is a new core set with a comprehensive set of new heroes and enemies, and is an extremely exciting kickstarter for me. Not expected now before December 2020 > Ancient Chronicles

Tidal Blades (November 2018) – a worker placement game with dice upgrades as you defend your island from an onslaught of monsters while taking part in style related competitions. Artwork and gameplay really stand out from the crowd and made it an irresistible choice. Arguably the most beautiful game i own. Delivered in October 2020Tidal Blades

Everdell (September 2018) – a worker placement game with card combinations and amazing artwork. I did not back this the first time around as a friend was getting it, but having played it, i wanted my own copy together with the new expansion Pearlbrook. Delivered in September 2019. New expansions Spirecrest and Bellfaire were backed in October 2019. See details here > family (competitive).

Nemesis (Feb 2018) – awakening on a drifting space ship, your task is to survive the aliens and complete your mission. This game has theme, tension, secret objectives, great models and simply looks amazing. The co-operative gameplay is really atmospheric and always keeps you in suspense. Delivered in November 2018. See details here > Nemesis.

Vindication (Feb 2018) – late backed while it was called Epoch The Awakening after i initially resisted the original kickstarter in 2017. A questing adventure game using resource management it combines fantasy but in a competitive format. The artwork and production is really nice and i added the leaders expansion in 2019. Delivered in December 2018. See details here > strategy (competitive).

Sine Tempore (June 2017) – a sci-fi fantasy campaign mission game with miniatures, to compete with the likes of Imperial Assault or Galaxy Defenders. The model count is huge, and it all looks amazing, along with the tiles and hero cards. This is a good alternative to a more purist fantasy world with a lot of visual appeal. Delivered in July 2019. See details here > Sine TemporeSold September after completing the main campaign 2020.

Ravage (June 2017) – a smaller box dungeon crawl game, offering solo or co-op play with Orc characters as the heroes. This is a card based game with standees, and comes out cheaper than most adventure games. It has really great artwork and a future swamp edition is planned. Delivered in April 2018. See details here > dungeon (cards).

City of Kings (April 2017) – this adventure questing game uncovers a map as you move, with heroes and workers combining together. Characters have unique development trees to choose from, and you will have resource management to build new structures and affect the map. Monsters are generated with random abilities and combinations. Delivered in March 2018. I added the expansion characters in the 2018 kickstarter > City of Kings and in the favourites list > adventure (co-op).

Gloomhaven (April 2017) – a legacy style adventure that uncovers new quests and content as you progress. A new fantasy world and races with neat combat mechanics using cards unique to each character.  I did not back the first kickstarter and had already played a long campaign before i bought the reprinting. Delivered in October 2017. See details in the top list > campaign (models).

Thunderstone Quest (Mar 2017) – a remake of my favourite deck building game with new cards, artwork and rules. Thunderstone has remained one of my top 10 games since 2012 and this improved the gameplay and immersion new village locations and dungeon tile additions. Delivered in February 2018. I also backed the excellent barricades solo / co-operative expansion and even more quest packs in 2019 and 2020. See details here > Thunderstone Quest v Advance and in the top list dungeon (cards).

Kingdom Death Monster (Dec 2016) – a campaign game in a horror world with great miniatures. Build up a settlement and hunt intelligent monsters to survive, creating the arena battles that are unique and awesome. This is a hobby game that delivers on pride of ownership but it is so expensive that eventually i felt my funds were better placed elsewhere across other games. Delivered in October 2017. See details here > Kingdom DeathSold March 2018.

Massive Darkness (Jul 2016) – a streamlined dungeon crawl with an excellent array of models, and backed with hopes for a good quicker dungeon crawl, however ultimately its campaign lacks any real depth, and it’s rules around combat are more fiddly than they should be. It is a nice product, best for one off adventures but has some issues. Delivered in August 2017. See details here > Massive Darkness.

Darkest Night 2nd Edition (Jun 2016) – a solo or co-op game kickstarted into a deluxe version upgrade. Given it was a game i had previously wanted to purchase, i felt this was the time to get on board. The finish on this game looks amazing and the huge choice of different characters provides unlimited playable combinations. Delivered in January 2018. See details here > Darkest Night and in the top list > adventure (co-op).

Too Many Bones (Mar 2016) – developed into an amazing final product that looks and feels superb. This is more battle focused, but does have a quest journey and story to follow, and the many dice and chips are a fairly unique game combination. Delivered in April 2017. The Undertow expansion was backed and added in 2018. See details here > Too Many Bones and in the top list > adventure (co-op).

Sword & Sorcery (Nov 2015) – this miniatures exploration game has a set storyline adventure campaign to follow and is a dungeon crawler but with outdoor and underground areas. This turned out to be one of the better dungeon games competing well with the likes of Descent, Warhammer Quest and Massive Darkness. Delivered in June 2017. See details here > Sword & Sorcery and in the top list > campaign (models).

7th Continent (Oct 2015) – an adventuring game, set across tiles making an island map that unveils as you explore. It is slightly more real world based than pure fantasy, and has a great tile laying concept which each contain decisions you need to make and affect the future adventure. It is an excellent solo game and i added the expansions in the later 2017 kickstarter. Delivered in August 2017.  See details here > adventure (co-op).

Gloom of Kilforth (Sept 2015) – the first game i ever supported, largely off the back of the designer’s free contributions to other games i like. The artwork for this game and the final product quality exceeded original expectations and i added the expansion pack in the 2017 kickstarter. Delivered in June 2017See details here > adventure (co-op).