Gloom of Kilforth (Sept 2015) – the first game i ever supported, largely off the back of the designer’s free contributions to other games i like. The artwork for this game and the final product quality exceeded original expectations and i added the expansion pack in the 2017 kickstarter. Delivered in June 2017. See details here > adventure (co-op).
7th Continent (Oct 2015) – an adventuring game, set across tiles making an island map that unveils as you explore. It is slightly more real world based than pure fantasy, and has a great tile laying concept which each contain decisions you need to make and affect the future adventure. It is an excellent solo game and i added the expansions in the later 2017 kickstarter. Delivered in August 2017. See details here > adventure (co-op).
Sword & Sorcery (Nov 2015) – this miniatures exploration game has a set storyline adventure campaign to follow and is a dungeon crawler but with outdoor and underground areas. This turned out to be one of the better dungeon games competing well with the likes of Descent, Warhammer Quest and Massive Darkness. Delivered in June 2017. See details here > Sword & Sorcery and in the top list > campaign (models).
Too Many Bones (Mar 2016) – developed into an amazing final product that looks and feels superb. This is more battle focused, but does have a quest journey and story to follow, and the many dice and chips are a fairly unique game combination. Delivered in April 2017. The Undertow expansion was backed and added in 2018. See details here > Too Many Bones and in the top list > adventure (co-op).
Darkest Night 2nd Edition (Jun 2016) – a solo or co-op game kickstarted into a deluxe version upgrade. Given it was a game i had previously wanted to purchase, i felt this was the time to get on board. The finish on this game looks amazing and the huge choice of different characters provides unlimited playable combinations. Delivered in January 2018. See details here > Darkest Night and in the top list > adventure (co-op).
Massive Darkness (Jul 2016) – a more streamlined dungeon crawl with a great array of models, this game is for those who do not want overly complex rules. This was backed due its excellent models and hopes for a good quicker dungeon crawl, however ultimately its campaign lacks any real depth and it is best for one off adventures. Delivered in August 2017. See details here > Massive Darkness. Sold November 2018.
Kingdom Death Monster (Dec 2016) – a campaign game in a horror world with great miniatures. Build up a settlement and hunt intelligent monsters to survive, creating the arena battles that are unique and awesome. This is a hobby game that delivers on pride of ownership but it is so expensive that eventually i felt my funds were better placed elsewhere. Delivered in October 2017. See details here > Kingdom Death. Sold March 2018.
Thunderstone Quest (Mar 2017) – a remake of a popular deck building game with new cards, artwork and rules. Given Thunderstone Advance has remained one of my top 10 games since 2012 i had a lot of interest in this revised edition and it delivers well with new village and dungeon additions that improve the gameplay. Delivered in February 2018. I also received the excellent barricades solo / co-operative expansion and backed more quest packs in 2019. See details here > Thunderstone Quest v Advance and in the top list dungeon (cards).
Gloomhaven (April 2017) – a legacy style adventure that uncovers new quests and content as you progress. A new fantasy world and races with neat combat mechanics using cards unique to each character. I have already played a long campaign before i bought the reprint myself, so i could own it too. Delivered in October 2017. See details in the top list > campaign (models).
City of Kings (April 2017) – this adventure questing game uncovers a map as you move, with heroes and workers combining together. Heroes have unique development trees to choose from, and you will have resource management to build new structures and affect the map. Monsters are generated with random abilities and combinations. Delivered in March 2018. I added the expansion characters in the 2018 kickstarter > City of Kings and in the favourites list > adventure (co-op).
Ravage (June 2017) – a smaller box dungeon crawl game, offering solo or co-op play with Orc characters as the heroes. This is a card based game with standees, and comes out cheaper than most adventure games. It has really great artwork and a future swamp edition is planned. Delivered in April 2018. See details here > dungeon (cards).
Sine Tempore (June 2017) – a sci-fi fantasy campaign mission game with miniatures, to compete with the likes of Imperial Assault or Galaxy Defenders. The model count is huge, and look amazing, along with the tiles and hero cards. This is a good alternative to a more purist fantasy world with a lot of visual appeal. Delivered in July 2019. See details here > Sine Tempore and in the favourites list here > campaign (models).
Vindication (Feb 2018) – late backed while it was called Epoch The Awakening after i initially resisted during the main campaign in 2017. A questing adventure game using resource management it combines fantasy but in a competitive format. The artwork and production is really nice and i backed and recieved the leaders expansion in 2019. Delivered in December 2018. See details here > strategy (competitive).
Nemesis (Feb 2018) – awakening on a drifting space ship, your task is to survive the aliens and complete your mission. This game has theme, tension, secret objectives, great models and simply looks amazing. The co-operative gameplay is really atmospheric and always keeps you in suspense. Delivered in November 2018. Wave two arrives in October 2019. See details here > Nemesis and in the favourites list here > campaign (models).
Everdell (September 2018) – a worker placement game with card combinations and amazing artwork. I did not back this the first time around as a friend was getting it, but having played it, i am now getting a copy alongside the new expansion Pearlbrook. Delivered in September 2019. New expansions Spirecrest and Bellfaire were backed in October 2019. See details here > family (competitive).
Tidal Blades (November 2018) – another worker placement game with dice upgrades as you defend your island from an onslaught of monsters while taking part in style related competitions. Artwork and gameplay really stand out from the crowd and made it irresistible. Delayed now until August 2020.
Sword & Sorcery Ancient Chronicles (November 2018) – a welcome return for this miniatures dungeon exploration game with new storyline campaigns set in an ice wilderness. This is a new core set with a comprehensive set of new heroes and enemies, and is an extremely exciting kickstarter for me. Not expected now before September 2020.
Tainted Grail – Fall Of Avalon (December 2018) – a story led game from the producers of Nemesis which looks quite amazing and was also a really popular kickstarter. I chose to back this game over the similarly dark themed Solomon Kane earlier in the year. It has proven to be a great story telling game with neat card play mechanics. Delivered in November 2019.
Altar Quest (June 2019) – a dungeon adventure based on the great heroquest, with a similar looking board, objects to interact with and a great looking action card mechanism. Search out altars within the dungeon rooms and try to cleanse your altar stone, there are quest decks and villains that can be slotted into the game each time to make different challenges, and models look good too. I also added the lurker pack extra models from their May 2020 models kickstarter. Due in July 2020 > Altar Quest
Trudvang Legends (August 2019) – a story campaign adventure from CMON with great artwork and a load of miniatures. Despite selling Massive Darkness, a previous kickstarter from this company, i have higher hopes for this game and am always interested in great story adventures. Due in December 2020 > Trudvang Legends
Oathsworn : Into The Deepwood (October 2019) – a campaign game with a mix of roleplaying adventure with huge miniature boss showdowns. It looks remarkable and so well produced, and i expect it to be hugely successful. Arrival date is December 2020 but i expect this to slip into 2021 > Oathsworn
Stormsunder: Heirs of Ruin (March 2020) – a branching path co-operative themed with egyptian and vampire elements. The models look amazing if they come out as well as the images and the character alternate paths is an engaging idea. The amount of content on the kickstarter is huge, and for now i have only back the core game. Arrival date is March 2021 > Stormsunder
Frosthaven (May 2020) – the follow up to Gloomhaven, and it really is not an essential buy to me as i have loads to play on the original. However the icy wilderness theme is a favourite of mine and you cross over characters from both sets so i backed it anyway. This time we pretty much know what we will be getting. Arrival date is March 2021 > Frosthaven
My kickstarter interest remains strong but new games have to compete with what i already own, and i am being more selective in what i back each year. As a result in 2019 I resisted buying the following interesting kickstarters even though they looked good > Cloudspire & Middara (both were backed by a gaming group friend), and i opted to miss out on Dwellings of Everdale & Etherfields.