Since 2015 kickstarter has become for me a key place to find new great looking fantasy adventure games, and whilst i own more games than i need now, i still selectively back to add content to existing titles or where i think new ones could challenge my own collection. Here is my kickstarter history starting with the most recent.
ISS Vanguard (Jan 2021) – the latest co-operative story driven game from Awaken Realms with a space exploration theme, combining planetary missions with ship management, upgrades and choosing your away mission teams, it feels to me you will be operating a starship. Delivery due in August 2021 > ISS Vanguard
Bardsung (Nov 2020) – another great looking dungeon crawler, with a more unique map building mechanic and a blend of most of the good ideas from other similar games. This one stands out a bit from the many kickstarters that compete in this genre and looks a better game and theme than Massive Darkness 2. Delivery due in May 2022 > Bardsung
Forgotten Depths (Oct 2020) – a small box co-operative dungeon adventure game with story telling and a unique map building exploration. A quicker game with lots of neat ideas and a kickstarter that is here to actually develop them. This game is not overly expensive and could be a hidden gem. Delivery due in August 2021 > Forgotten Depths
Machina Arcana (Oct 2020) – i have been interested in this dungeon survival game for a while now, and with its 3rd printing run via kickstarter i am finally joining in. A steampunk meets Cthuhlu mythos this dungeon adventure game has great looking artwork and storyline adventures. Delivery due in July 2021 > Machina Arcana
7th Citadel (Oct 2020) – a return for this neat adventuring series, with a more storyline adventuring theme set in a fantasy world. The core mechanics look very similar to its predecessor 7th Continent and it hopefully will continue to improve the gameplay with a lesser survivalist orientation. Delivery due in May 2022 > 7th Citadel
Nemesis Lockdown (Jun 2020) – a return to this great game with a new stand alone story taking place on a mars base. The gameplay looks largely unchanged and i can question the need to own both versions, but this game has theme, tension, secret objectives, great models and simply looks amazing so it is worth collecting. Delivery due in September 2021 > Nemesis Lockdown
Stormsunder: Heirs of Ruin (March 2020) – a branching path co-operative themed with egyptian and vampire elements. The models look amazing if they come out as well as the images, and the character alternate paths is an engaging idea. The amount of content on the kickstarter is huge, and for now i have only backed the core game. Arrival date is November 2021 at the earliest > Stormsunder
Oathsworn : Into The Deepwood (October 2019) – a campaign game with a mix of roleplaying adventure with huge miniature boss showdowns. It looks remarkable and so well produced, and it was a hugely successful campaign with a lot of love shown by the designers. Arrival date has slipped to October 2021 > Oathsworn
Trudvang Legends (August 2019) – a story campaign adventure from CMON with a great artwork style and loads of miniatures. Despite some disappointment with Massive Darkness, one of their previous kickstarters, i had higher hopes for this game as i am always interested in great story adventures, but this one comes with some risks around it’s gameplay with long delays now until December 2021 > Trudvang Legends
Altar Quest (June 2019) – a dungeon adventure based on the great heroquest, with a similar looking board, objects to interact with and a great looking action card mechanism. Search out altars within the dungeon rooms and try to cleanse your altar stone, there are quest decks and alternative villains that can be slotted into the game each time to make different challenges, and models look good too. I also added the lurker pack extra models from their May 2020 models kickstarter. Delivered in October 2020. See review here > Altar Quest
Tainted Grail – Fall Of Avalon (December 2018) – a story led game from the producers of Nemesis which looks quite amazing and was also a really successful kickstarter. I chose to back this game over the similarly dark themed Solomon Kane earlier in the year. It is proving to be a great story telling game with neat card play mechanics but it can feel a little slow paced. Delivered in November 2019.
Sword & Sorcery Ancient Chronicles (November 2018) – a welcome return for this miniatures dungeon exploration game with new storyline campaigns set in an ice wilderness. This is a new core set with a comprehensive set of new heroes and enemies, and is an extremely exciting kickstarter for me. Expected now February 2021 > Ancient Chronicles
Tidal Blades (November 2018) – a worker placement game with dice upgrades as you defend your island from an onslaught of monsters while taking part in style related competitions. Artwork and gameplay really stand out from the crowd and made it an irresistible choice. Definitely one of the most beautiful games i own. Delivered in October 2020. See details here > Tidal Blades
Everdell (September 2018) – a worker placement game with card combinations and amazing artwork. I did not back this the first time around as a friend was getting it, but having played it, i wanted my own copy together with the new expansion Pearlbrook. Delivered in September 2019. New expansions Spirecrest and Bellfaire were backed in October 2019. See details here > family (competitive).
Nemesis (Feb 2018) – awakening on a drifting space ship, your task is to survive the aliens and complete your mission. This game has theme, tension, secret objectives, great models and simply looks amazing. The co-operative gameplay is really atmospheric and always keeps you in suspense. Delivered in November 2018. See review here > Nemesis.
Vindication (Feb 2018) – late backed while it was called Epoch The Awakening after i initially resisted the original kickstarter in 2017. A questing adventure game using resource management it combines fantasy but in a competitive format. The artwork and production is really nice and i added the leaders expansion in 2019 and chronicles in 2020. Delivered in December 2018. See review here > Vindication.
Sine Tempore (June 2017) – a sci-fi fantasy campaign mission game with miniatures, to compete with the likes of Imperial Assault or Galaxy Defenders. The model count is huge, and it all looks amazing, along with the tiles and hero cards. This is a good alternative to a more purist fantasy world with a lot of visual appeal. Delivered in July 2019. See review here > Sine Tempore. Sold September 2020 after completing the main campaign.
Ravage (June 2017) – a smaller box dungeon crawl game, offering solo or co-op play with Orc characters as the heroes. This is a card based game with standees, and comes out cheaper than most adventure games. It has really great artwork and a future swamp edition is planned. Delivered in April 2018. See details here > dungeon (cards).
City of Kings (April 2017) – this adventure questing game uncovers a map as you move, with heroes and workers combining together. Characters have unique development trees to choose from, and you will have resource management to build new structures and affect the map. Monsters are generated with random abilities and combinations. Delivered in March 2018. I added the expansion characters in the 2018 kickstarter. See review here > City of Kings.
Gloomhaven (April 2017) – a legacy style adventure that uncovers new quests and content as you progress. A new fantasy world and races with neat combat mechanics using cards unique to each character. I did not back the first kickstarter and had already played a long campaign before i bought the reprinting. Delivered in October 2017. See details in the top list > campaign (models).
Thunderstone Quest (Mar 2017) – a remake of my favourite deck building game with new cards, artwork and rules. Thunderstone has remained one of my top 10 games since 2012 and this improved the gameplay and immersion new village locations and dungeon tile additions. Delivered in February 2018. I also backed the excellent barricades solo / co-operative expansion and even more quest packs in 2019 and 2020. See review here > Thunderstone Quest v Advance.
Kingdom Death Monster (Dec 2016) – a campaign game in a horror world with great miniatures. Build up a settlement and hunt intelligent monsters to survive, creating the arena battles that are unique and awesome. This is a hobby game that delivers on pride of ownership but it is so expensive that eventually i felt my funds were better placed elsewhere across other games. Delivered in October 2017. See review here > Kingdom Death. Sold March 2018 to free up funds for other games.
Massive Darkness (Jul 2016) – a streamlined dungeon crawl with an excellent array of models, and backed with hopes for a good quicker dungeon crawl, however ultimately its campaign lacks any real depth, and it’s rules around combat are more fiddly than they should be. It is a nice product, best for one off adventures but has some issues. Delivered in August 2017. See review here > Massive Darkness. Sold December 2020 to re-invest elsewhere.
Darkest Night 2nd Edition (Jun 2016) – a solo or co-op game kickstarted into a deluxe version upgrade. Given it was a game i had previously wanted to purchase, i felt this was the time to get on board. The finish on this game looks amazing and the huge choice of different characters provides unlimited playable combinations. Delivered in January 2018. See review here > Darkest Night.
Too Many Bones (Mar 2016) – developed into an amazing final product that looks and feels superb. This is more battle focused, but does have a quest journey and story to follow, and the many dice and chips are a fairly unique game combination. Delivered in April 2017. The Undertow expansion was backed and added in 2018. See review here > Too Many Bones.
Sword & Sorcery (Nov 2015) – this miniatures exploration game has a set storyline adventure campaign to follow and is a dungeon crawler but with outdoor and underground areas. This turned out to be one of the better dungeon games competing well with the likes of Descent, Warhammer Quest and Massive Darkness. Delivered in June 2017. See review here > Sword & Sorcery.
7th Continent (Oct 2015) – an adventuring game, set across tiles making an island map that unveils as you explore. It is slightly more real world based than pure fantasy, and has a great tile laying concept which each contain decisions you need to make and affect the future adventure. It is an excellent solo game and i added the expansions in the later 2017 kickstarter. Delivered in August 2017. See details here > adventure (co-op).
Gloom of Kilforth (Sept 2015) – the first game i ever supported, largely off the back of the designer’s free contributions to other games i like. The artwork for this game and the final product quality exceeded original expectations and i added the expansion pack in the 2017 kickstarter. Delivered in June 2017. See details here > adventure (co-op).