Gloom of Kilforth (Sept 2015) – the first game i ever supported, largely off the back of the designer’s free contributions to other games i like. The artwork for this game went off the scale and the final product visually exceeded original expectations. Delivered in June 2017. See details here > fantasy adventure card games.
7th Continent (Oct 2015) – this is an adventuring game, set across tiles making a world map that unveils as you explore. It is slightly less fantasy world based, and has an amazing tile laying concept which each contain decisions you need to make and affect the future adventure. It has proved to be a fantastic solo game. Delivered in August 2017. See details here > fantasy adventure card games.
Sword & Sorcery (Nov 2015) – this miniature based exploration game has a set storyline adventure campaign to follow and is a dungeon crawler in style. This turned out to be one of the best miniature adventure games of its style competing with Descent and Warhammer. Delivered in June 2017. See my initial thoughts here > Sword & Sorcery and in the top list > fantasy adventure board games.
Too Many Bones (Mar 2016) – developed into an amazing final product that looks and feels superb. This is a little more battle focused, but does have a quest journey to follow, and the dice and chips are a fairly unique game combination and I ended upgrading the chips too. Delivered in April 2017. See my initial thoughts here > Too Many Bones and in the top list > fantasy adventure board games.
Darkest Night 2nd Edition (Jun 2016) – an existing game which is solo friendly that was kickstarted into a deluxe version upgrade. Given it was a game i had previously wanted to purchase before, i felt this was the time to get on board. The deluxe finish on this game looks amazing and the huge choice of different characters leads to unlimited playable combinations. Excitement level is 5 stars but the due date is slipping towards the end of 2017.
Massive Darkness (Jul 2016) – a more streamlined dungeon crawl but with an amazing array of models. This game is for those who do not want more complex rules. This was backed as a replacement for Castle Ravenloft and in this respect it does deliver, however its campaign lacks and overall is not really as good as it could have been. Delivered in August 2017. See my initial thoughts here > Massive Darkness and in the top list > fantasy adventure board games.
Kingdom Death Monster (Dec 2016) – a roleplaying style game in a horror world with great miniatures. Build up a settlement and hunt intelligent monsters to survive, creating the battles that are unique and awesome. This has an expensive price but is a hobby game that delivers high pride of ownership. Core box delivered in October 2017. See my initial thoughts here > Kingdom Death.
Thunderstone Quest (Mar 2017) – a remake of a popular deck building game with new cards, artwork and rules. Given Thunderstone Advance has remained one of my top 10 games since 2012 i had a lot of interest in this revised edition and it sits at 4.5 stars for excitement. It is not due out until March 2018.
Gloomhaven (April 2017) – a legacy style adventure that uncovers new quests and content as you progress. A new fantasy world and races with neat combat mechanics using cards unique to each character. I have already played a campaign before i bought the reprint myself just to own it. Delivered in October 2017.
City of Kings (April 2017) – this adventure questing game uncovers a map as you move, with heroes and workers combining together. Heroes have unique development trees to choose from, and you will have resource management to build new structures and affect the map. Monsters are also generated with random abilities and combinations. This was the best kickstarter campaign i have followed, and it is even now due out early in January 2018 delivery and is 4.5 stars for excitement.
One Deck Dungeon (May 2017) – a previous kickstarter that now has a new expansion called Forest of Shadows. I did not back the first run, but the two sets now available can be merged into one dungeon with no duplicate enemy cards, which i am now more interested. In particular its solo game looks very good with a 4 star excitement level, and seems quick to set up and play. Delivery due in November 2017.
Sine Tempore (June 2017) – this is a sci-fi fantasy mission based game, and is set to compete with games like Imperial Assault or Galaxy Defenders. The model count is huge, and look amazing, along with the tiles and hero cards. This is a good alternative to a more purist fantasy world and it has a lot of appeal. Its turn gameplay has some nice new ideas, but we cant really tell how well the balance will come out yet. Excitement level is 4 stars but it wont be seen i suspect until late 2018.