Gloom of Kilforth (Sept 2015) – the first game i ever supported, largely off the back of the designer’s free contributions to other games i like. The artwork for this game went off the scale and the final product visually exceeded original expectations. Delivered in June 2017. See details here > fantasy adventure card games.
7th Continent (Oct 2015) – this is an adventuring game, set across tiles making an island map that unveils as you explore. It is slightly more real world based than pure fantasy, and has a great tile laying concept which each contain decisions you need to make and affect the future adventure. It has become an excellent solo game. Delivered in August 2017. See details here > fantasy adventure card games.
Sword & Sorcery (Nov 2015) – this miniature based exploration game has a set storyline adventure campaign to follow and is a dungeon crawler in style. This turned out to be one of the best miniature adventure games of its style competing with Descent and Warhammer Quest brands. Delivered in June 2017. See my initial thoughts here > Sword & Sorcery and in the top list > fantasy adventure board games.
Too Many Bones (Mar 2016) – developed into an amazing final product that looks and feels superb. This is a little more battle focused, but does have a quest journey to follow, and the many dice and chips are a fairly unique game combination. Delivered in April 2017. See my initial thoughts here > Too Many Bones and in the top list > fantasy adventure card games.
Darkest Night 2nd Edition (Jun 2016) – a solo friendly game that was kickstarted into a deluxe version upgrade. Given it was a game i had previously wanted to purchase, i felt this was the time to get on board. The finish on this game looks amazing and the huge choice of different characters leads to unlimited playable combinations. Delivered in January 2018. See my thoughts in the top list > fantasy adventure card games.
Massive Darkness (Jul 2016) – a more streamlined dungeon crawl but with an amazing array of models, this game is for those who do not want more complex rules. This was backed as a replacement for Castle Ravenloft and in this respect it does deliver, however its campaign lacks and models aside is not really as good as it could have been. Delivered in August 2017. See my initial thoughts here > Massive Darkness. Sold January 2018.
Kingdom Death Monster (Dec 2016) – a roleplaying style game in a horror world with great miniatures. Build up a settlement and hunt intelligent monsters to survive, creating the battles that are unique and awesome. This has an expensive price but is a hobby game that delivers on pride of ownership. Core box delivered in October 2017. See my initial thoughts here > Kingdom Death and in the top list > fantasy adventure board games.
Thunderstone Quest (Mar 2017) – a remake of a popular deck building game with new cards, artwork and rules. Given Thunderstone Advance has remained one of my top 10 games since 2012 i had a lot of interest in this revised edition and it delivers well with new village and dungeon additions that improve the gameplay. Delivered in February 2018. See initial thoughts here > Thunderstone Quest v Advance.
Gloomhaven (April 2017) – a legacy style adventure that uncovers new quests and content as you progress. A new fantasy world and races with neat combat mechanics using cards unique to each character. I have already played a long campaign before i bought the reprint myself, just to own it. Delivered in October 2017. See details in the top list > fantasy adventure board games.
City of Kings (April 2017) – this adventure questing game uncovers a map as you move, with heroes and workers combining together. Heroes have unique development trees to choose from, and you will have resource management to build new structures and affect the map. Monsters are also generated with random abilities and combinations. This was the best kickstarter campaign i have followed, and is due in March 2018 delivery at 4.5 stars for excitement.
One Deck Dungeon (May 2017) – a previous kickstarter that now has a new expansion called Forest of Shadows. I did not back the first run, but the two sets now available can be merged into one dungeon with no duplicate enemy cards, which made it more interesting as a quick to play solo game. Delivered in January 2018. See details here > fantasy adventure card games.
Sine Tempore (June 2017) – this is a sci-fi fantasy campaign mission game with miniatures, to compete with the likes of Imperial Assault or Galaxy Defenders. The model count is huge, and look amazing, along with the tiles and hero cards. This is a good alternative to a more purist fantasy world and it has a lot of appeal. Excitement level is 4 stars but it wont be seen until November 2018.
Ravage (June 2017) – this is a quicker dungeon crawl game, offering solo or co-op play but with Orc’s as the heroes. This is a card based game with standees, and so comes out a lot cheaper than most of this type. With great artwork and future releases planned, this looked a neat little game with 4 star excitement level. Delivery due in March 2018.
Epoch The Awakening (Jan 2018) – this was late backed after i initially resisted during the main campaign in 2017. A questing adventure game using resource management it combines fantasy but in a competitive format. The artwork and production is looking really nice and excitement level is 4.5 stars. Delivery due in May 2018.
Nemesis (Feb 2018) – this is the alien film series in a board game. It has theme, tension, secret objectives, great models and looks amazing. The gameplay looks involving and exciting and is potentially the most exciting release this year, due in September 2018, so 5+ stars.
I am really trying to reduce my kickstarting now, as i now have too many great games to play already, however some are still proving irresistible. There is a lot to look forward to in 2018.