Crusaders Games

Descent 2nd Edition

Descent 2nd Edition is the definitive all round dungeon style game experience. It was originally designed to pit an overlord dungeon player against a group of heroes but has now been adapted into a co-operative style dungeon crawler as well. The game features many expansions, with new heroes, monsters, tiles, skills, lieutenants, campaigns and now an app. Here are some details and thoughts on the boxed expansions with five star ratings, but be mindful that i like to create custom dungeons too, so this does influence my views.​

Core Set (5 stars)          (my set 100% painted)

The core set comes with 8 excellent and varied heroes with different upgradeable skills, and 9 amazing key monster groups. The many double sided outside / dungeon tiles are the best i have seen for a game of this style. The rules and campaign are well produced and fun to play, and you really cannot fault this box set as it offers enough replayability for most people without ever needing expansions. However by collecting expansions and painting it all up, this game can become as much a hobby as a board game. It has so many different playable options now.


Lair Of The Wyrm (4 stars)          (my set 100% painted)

This has a fire theme, a dragon monster boss and introduces secret rooms and a mini campaign. Both the heroes are great, a worthy warrior champion and high mage geomancer. The themed monsters include based imps and tough sentinel dragonkins, and a Wyrm features as a large dragon boss (a nice lieutenant model is available separately). Overall the theme and additional tiles are great and i enjoy the fiery hot caverns focus of this set. There is a co-op campaign in Road to Legend that uses this set.


Labyrinth Of Ruin (5 stars)          (my set 100% painted)

A bigger and more costly expansion with a full new campaign and a cool spider boss. Four new heroes are pretty decent additions, especially the outstanding Pathfinder Durik and his wolf. The monsters are also a superb addition with volucrix reavers, spiders with crab pincers, snake drakes and goblin witchers. Tiles and cards are very similar in theme to the core set and so fit really well as direct content expansion. The Queen Ariad spider boss (an amazing separate lieutenant pack model is available), and a great campaign make it a worthy all round expansion.


The Trollfens (4.5 stars)          (my set 100% painted)

A swamp theme with new disease conditions along with a very cool troll boss monster called Bol’Goreth (this separate lieutenant model is amazing). This box has two interesting monster groups in the harpy and flesh worms, and two heroes that are very likeable and enjoyable to play, the female loner tracker elf and a prophet dwarf. Overall this box has a strong theme and great heroes, and represents excellent value and a highly recommended addition.


Shadow Of Nerekhall (5 stars)          (my set 0% painted)

Another bigger expansion set in a mysterious city with a new campaign plus four heroes and monster types. Of the heroes Rendiel and Orkell the Swift are particularly interesting, with the others good if not overly spectacular. The monsters are all great with changelings, rat swarms, iron guardians and some ynfernal demon models. The new  lieutenants, like the core set, are humanoid based but do include a rat king, and the tiles have a city street style. Overall this is another lovely expansion, the campaign is highly praised and there is a specific co-op Road to Legend story available too.


Manor Of Ravens (3.5 stars)          (not purchased yet)

A haunted manor house was a great idea, and the new heroes, a female righteous knight and a witch hunter with a repeater crossbow, are two nice additions. The monsters included wraiths which are useful to add an undead dungeon theme, but the human bandits and a golem boss lacked real excitement for me. Overall this has not been an immediate purchase, but that may just be due to my monster preferences.


Mists Of Bilehall (5 stars)          (my set 100% painted)

An undead themed expansion, a new campaign with 3 excellent new monster groups including broodwalkers, skeleton reannimates and bone horrors. Unusually there are no heroes in this pack, so this is more for the overlord player and new story campaign. Three new lieutenant models were released alongside, with an excellent skeleton leader called Ardus Ix’Erebus and an elf sorceress Zarihell. This set offers a chance to set up a proper undead themed dungeon, and the monsters make it one of my favourite expansions.


Chains That Rust (3.5 stars)          (not purchased yet)

This expansion continues the undead theme and campaign from Mists of Bilehall and has 3 new monster groups including shambling colossus, the dispossessed and marrow priests. It also brings in hybrid classes which mix two existing ones together such as the Monk, a healer and scout, and a new harrowing tainted condition is introduced. The new monsters did not quite match the highlights of the previous expansion and there are no hero models, but the other new ideas and ongoing campaign still look interesting.

Lieutenant Sets          (Bol’Goreth, Ariad, Ardus, Splig & Verminous painted)

These small boss sets offer a boss model and expansion choices for the overlord,  with new cards and strategies for that player to use. Most of these packs I would place in the 2-3 stars category, but some models really stand out as rather special and enhance other box expansions.  I currently own only the 4.5 and 4 star packs as follows:

4.5 stars – Bol’Goreth the troll, Queen Ariad the spider, Ardus Ix’Erebus the skeleton (all excellent models).

4 stars – Splig the goblin leader, Verminous the rat king, Valyndra the wyrm (all recommended for Road to Legend campaigns).

3.5 stars – Zarihell the elf sorceress, Raythen & Serena combined hero and lieutenant packs, Skarn the golem.


Hero and Monster Sets          (Treaty of Champions set painted, Stewards of the Secret painted)

These are great additions adding in 4 heroes and 3 monster groups with each box set. There are 9 released so far and i suspect your choice of pack will largely depend on what models you most like the look of. My own preferences are highlighted below:

Oath of the Outcast (4 stars) – great for Terrinoth creatures with Bane Spiders, Razorwings and Beastmen. Favourite hero character and model Laurel of Bloodwood.

Crown of Destiny (3.5 stars) – includes the amazing Chaos Beasts, plus Lava Beetles and Giants. Heroes are slightly less exciting though. Favourite hero character and model Lindel.

Crusade of the Forgotten (2.5 stars) – some rather unexciting monsters with Golems, Medusae and Sorcerors.  Favourite hero character and model Tetherys.

Guardians of Deephall (4 stars) – Wendigos and Crypt Dragons are amazing models, plus some Dark Priests. Favourite hero character and model Lord Hawthorne.

Visions of Dawn (3 stars) – A larger size monster box with Trolls, Ogres and Manticores. Favourite hero character and model Master Thorn.

Bonds of the Wild (3 stars) – good monsters with swarming Kobolds, Hellhounds and Dark Elves. Heroes though seem similar, and three have familiars. Favourite hero character and model Challara.

Treaty of Champions (5 stars) – undead monsters with Skeleton Archers, Crow Hags and Demon Lords. Favourite hero character and model Grey Ker, Krutzbeck, Jonas the Kind and Zyla – all of them are excellent although the Dwarf model is quite big.

Stewards of the Secret (5 stars) – Ferrox, Blood Apes, Nagas are all really great looking monsters. Favourite hero character and models Okaluk riding Rakash & Tatianna.

Shards of Everdark (4.5 stars) – more great monsters with Minotaurs, Ice Wyrm and Shades. Heroes seem on a slightly larger scale size but they include a minotaur and a giant which can explain these at least. Favourite hero character and model Steelhorns.

I am very slowly adding some of these sets, so far i only have Treaty of Champions and more recently Stewards of the Secret, although i do want more.


Co-operative Adventures (4 stars)

The three co-operative adventure packs are Forgotten Souls, Nature’s Ire and Dark Elements were at one time my favourite additions to the game. These individual scenarios provide players with a way to work together as heroes, as the dungeon is automated against them. Each scenario has a custom storyline which plays out in a random order. They are well scaled and offer a neat adventure experience allowing for solo or co-operative play. Trying out different combinations of heroes against the dungeon is a real treat. During each adventure you will be able to obtain new weapons and items, and even level up your heroes, all in just one short game. If you like dungeon crawlers, or your playing time is limited and large campaigns just seem too much to do, then these expansions help you get more from the game. However Road To Legend has now largely replaced them now as the way forward for co-operative play, but they still have uses for creating your own dungeons.

Road To Legend (5 stars)

This free app provides a series of campaigns and a random dungeon delve, where the overlord control is passed over to your tablet, allowing you to explore a new quest together in co-operative format. There is a storyline to follow and whilst the quests are pre-written there is scope for random monsters to appear depending on which ones you have bought so far. The app will let you know how the monsters are reacting to your party and which tiles to spawn next. It breathed new life into the game, allowing you choose the way you want to play, and  the delve option makes this into a random dungeon crawl too. A superb game addition.


Heirs Of Blood (4 stars)

This hardback campaign book is an add on for the core set and brings a new set of adventures to play through. Regarded as much better than the originally boxed campaign it is now included as a softback version within the core box itself. The hardback book is for those with earlier versions of the game, but is in itself a beautiful item with background and pictures which build up the world of Terrinoth. For those who need this as an expansion the product is good quality which makes it feel like a worthwhile addition to your game.

Quest Vault

The vault is where you can obtain further quests and campaigns written by game owners, with two published by FFG. This is a great resource if you want to find some new quests. I have written 3 quests which follow a co-operative dungeon crawl exploration style of game rather than a tactical battle with the overlord. I have called these the solo series:

Death Keep – discover the secrets of the forgotten keep which has been taken over by a dark sect of acolytes. Uses the core set and optionally makes use of the Forgotten Souls monster cards.

Spiders Lair – gigantic mutated spiders have established a colony in the underground caves and you must eliminate their threat. Uses the core set and Labyrinth of Ruin and optionally makes use of Nature’s Ire monster cards.

Fire Caverns – distant flames at the lost caverns light the night sky. You must establish what is happening there and eliminate the threat. Uses the core set and Lair of the Wyrm and optionally makes use of Dark Elements monster cards.