Crusaders Games

Family (Strategy)

These family orientated competitive games provide a lighter strategic challenge, without being overly complex on the rules or too time consuming to complete. Joining a local games club in 2012 really expanded my knowledge of available games, and I have now played well over 150, purchasing a few for home play too. Below are my favourites that I own :


1. Everdell – Starling (2018)

A worker placement game set in the valley of Everdell, this is the most beautiful game around. You assign your critters into the meadow or forest to gather resources, or collect and play cards to build yourself a woodland city. There are three seasons to play through and the cards you choose to build your city will cleverly interact to set up combinations or score victory points. Each game some of the forest locations and special events will change to keep you on your toes, and you will end up building your city in a different way each time, depending on your card draw. Not only is this game amazing to look at, but it delivers on its simple mechanics to provide a deeper level of strategy than you would initially think, while never being overly complex. A superbly balanced and extremely fun game.

 

2. Lords of Waterdeep – Wizards of Coast (2012)

A strategic worker placement game where you assign your agents across the town of waterdeep and collect resources to complete quests. This strategy game is based on a dungeons & dragons theme rather than being a fantasy adventure game. It is simple to learn and excellent fun to play and usually provides a close finish, and without being too complex or too long for a decent worker placement game. It always feels tense getting the spaces you want, and has a great balance between blocking others from the best locations whilst being able to easily work out your own strategy from the quests you hold. An expansion called Scoundrels of Skullport adds extra locations and a corruption mechanic where you can take long term risks for short term gains.

 

3. Smallworld – Days Of Wonder (2009)

A territory game where you try to conquer a small world using various fantasy races each with differing special abilities, and rack up victory points as you progress. These races wont last long in dominance so you need to make the most of their time on the board before it goes into decline. As the special abilities and armies are separate, each game will bring different army combinations and abilities into play which keeps the game fresh. The artwork is lovely and the gameplay is quite simple and yet very fun. Expansion armies and a stand alone Underworld version are also available to add additional replay value. This game works brilliantly with all ages, and has seen more family play than any other game we have.

4. Kingsburg – Fantasy Flights (2007)

A dice worker placement game where you seek the help of the kings advisers to build your province, whilst fending off invading enemies each winter. This game has a good mix of strategic selection of which adviser to go to, and what buildings to focus on to give you special abilities or protection from invaders. The use of the dice as your workers makes for an interesting variation and adds some random element in play, together with the potential ability to block other players. This game is pretty simple to explain and has a lovely theme and board artwork. The expansion for this makes it even more interesting, with more varied building combinations and a much better mechanic for your army strength, giving you more tactical defense choices to make each turn.

 

5. Abyss – Bombyx (2014)

A card drafting game where your aim is to gain influence and rule the undersea world by recruiting various sea lords to your cause. This has some of the best artwork of any game and a really lovely theme, and has a simple set of actions, as you decide whether to buy cards using pearls or allow other players to get them. The main strategy comes through recruiting the undersea lords to help you, and each will bring you different abilities for either instant or future use. You then choose to take over undersea locations to enhance your victory points position. Elements of pushing your luck on the card drafting combine with recruiting the best lords to make an excellent family game.

 

6. Champions of Midgard – Grey Fox Games (2015)

A worker placement game, where each player is a viking tribe looking to defend the village and conquer new monsters to obtain the most glory over 8 rounds. Your workers will obtain gold, food and wood and also recruit axemen, swordsmen and spearmen who will then go out each round to fight trolls, draugr and other larger creatures found across the seas. Battles are dice based which adds a nice change in mechanic alongside worker placement. The artwork is great, and there is plenty to think about, from buying ships to seeking advice from the runemaster or taking new objectives from the seer. New expansions added extra leaders and monsters and deepened the game. An alternative, fairly similar and also recommended game is Stone Age (2008).

 

7. Spirit Island – Greater Than Games (2017)

A strategic co-operative strategy game where your island is being invaded by colonists and players use different spirits to help the natives fight them off. Each spirit has its own theme and core strength such as earth, river, fire, nightmares and combining their powers together will be key to your success. This game is fairly deep, you must initially control your own area of the board, expanding and building your powers over the course of the game, giving a real feeling of progression. You can try out alternative powers and combinations, plus there are varied map configurations, and with the different spirits there is a huge amount of replay value. This is a more complex game for the list and the design is really clever, and it has an excellent solo game too, but it seems more manageable with one to two players.


8. Battlelore Second Edition – Fantasy Flights (2013)

A two player fantasy miniatures strategic battle that has a boardgame feel and an accessible play style. Featuring a human Daqan Lords army against the more monsterous Uthuk Y’llan, and an undead expansion, it comes with a hex based landscape board which changes its terrain appearance with different mission scenarios. Small squad based units will move and fight to gain territory or eliminate the opponent, with victory points rewarded for holding certain key locations. Units have differing abilities, and the armies feel unique and the models look great on the board. Command cards provide decisions on which troops you can deploy each round, and magic lore comes into play to boost your attack or defense capabilities, or play surprise tactics on your opponent. The custom dice of the game work really well, and you have plenty to think about without it becoming over complicated.

 

9. Ticket To Ride – Days Of Wonder (2004)

A train route building game, with a simple concept to learn and so enjoyable to play. Build your railway routes connecting cities across America, deciding how many routes you will take on, or maybe go for the longest overall route. Collecting different coloured carriages to form your train connections, you can never really tell who has won the game until all the completed routes are revealed right at the end. It is so easy to teach and the replay value is extremely high. A top class family game which is my wife’s favourite. Many expansions are available covering maps of different countries and adding in some minor extra rules, but they are not essential we still just use the original American map version.

  

10. Jamaica – Asmodee (2007)

A racing game with pirates, and a beautifully produced game with some really lovely artwork. Race your pirate ships around the island collecting gold and treasure and fighting each other using canons to steal from your opponents. The dice and card combined mechanic is relatively simple but is cleverer than just rolling a dice and moving, and works really well, as you do have to plan ahead a little. The game is just very fun to play, working out where to store food and gold, and deciding how many extra cannons you need for fighting. Stealing from your opponents is an essential part of the game, and it always gets a lot of laughs.

11. Flamme Rouge – Stronghold (2016)

A card driven racing game where each player competes as a team of two riders within a peloton, where each game can be set up differently using a jigsaw of double sided track tiles. You have a sprinter who can break away at speed, and rouleur who is more steady and consistently. Gameplay is driven by drawing 4 numerical cards for each rider and then using one each, moving along the road the set distance, however once you have used a card, it won’t be coming back. Pull away during the race and lead a group, and you will take a low value exhaustion card which hampers you later on, and try to slipstream to gain extra ground. This is an easy to teach game, has a simple mechanic with some basic tactics involved dealing with hills and slopes. This game is quick and great fun.

  

12. King of Tokyo – Yello (2011)

A dice battle game where your selected monster will fight other monsters for control of Tokyo city. You must carefully time your move into the city, at which point all the other players can attack you, but you also can attack them all back. Holding on in the city for as long as you can reaps victory points, but you must eventually quit to lick your wounds. Energy tokens provide access to extra card abilities add some additional powers and depth to the game. This is fast and fun and great for when you want dice rolling or shorter game experience.